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Posts Tagged → cache

How Reddit Works: Python Monolith Plus 90% Varnish Cache

posted in System Design on July 26, 2026 by Amar Tinawi
How Reddit works architecture diagram with Varnish edge cache

A look at how Reddit works. Reddit is one of the most-visited sites on the internet running on a stack most modern engineers would call heresy: Python monoliths, Postgres, Varnish, and a 90%+ edge-cache hit rate that means most requests never touch an application server at all. The architecture is a love letter to caching… Continue reading →

Bedrock Prompt Caching: the Cost and Latency Math

posted in AWS & Cloud on September 20, 2026 by
Original summary card for the Bedrock prompt caching tutorial: write at 1.25x input price once, reads 90 percent lower on Claude and GPT models, default 5 minute TTL, 1 hour tier at 2x writes.

TL;DR 30 sec8 min coredeep dive optional Prompt caching on Amazon Bedrock charges 25 percent more to write a cached prefix and 90 percent less to read it back, so any context you reuse within the TTL bills at a fraction of the standard input rate. Cache reads cost 90 percent less than standard input… Continue reading →

Claude Code Changelog: September 2026 Updates That Matter

posted in Claude on September 16, 2026 by
The Claude Code changelog releases page on GitHub showing release v2.1.273 as latest, with versions 2.1.263 through 2.1.273 in the release list

TL;DR 30 sec3 min coredeep dive optional Anthropic shipped 23 Claude Code releases in three weeks (2.1.243 through 2.1.273, August 24 to September 15 2026), and the month belongs to three stories: Fable 5.1 became the default Fable model, prompt-cache stability work touched at least ten releases, and permission deny rules were extended twice and… Continue reading →

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